Designed Voice Recording and subsequent conversion to byte stream pipeline
Blockers:
Oculus Integrations SDK offers out of box Hand Tracking instead of controllers. The existing UI elements are not working with the SDK. Pulse Physiology is also facing issues while rendering. All of these issues do not exist with Unity’s XR Interaction toolkit.
Hi @sshivaditya , thanks for the update. Can you please provide update for this week on the forum itself and can you please share an screen recording of the working chat app? I will meet you next week.
I think it’s okay to use, but hosting a server might be resource intensive for what we need… can’t we just do a P2P WebRTC without a server? @pri2si17 if it’s necessary, as @r0bby is fine, we can host it for this project.
Hi @sshivaditya I think we need to fix the keyboard voice input. Please work on that as well apart from video streaming. But thanks for the good work. This task is pretty complex.
The voice type or voice dictation feature is available on Quest 2 Keyboard, but it is available only in US. In the rest of the region appears greyed out. The voice message works.